Tim Cox, Dr. Steven Lawrence Fernandes, Sai Yamanoor, Srihari Yamanoor, Prof. Diwakar Vaish. — Packt Publishing, 2019. — 890 p. — ISBN: 978-1-83855-579-5. Code files only! Build clever, collaborative, and powerful automation systems with the Raspberry Pi and Python. This Learning Path takes you on a journey in the world of robotics and teaches you all that you can achieve with...
2nd Ed. — Packt Publishing, 2017. — 351 p. — ISBN10: 1787127486, ISBN13: 978-1787127487. MOBI With this book, you will learn how to process and manipulate data with Python for complex analysis and modeling. We learn data manipulations such as aggregating, concatenating, appending, cleaning, and handling missing values, with NumPy and Pandas. The book covers how to store and...
Packt Publishing, 2018. — 364 p. Untangle your web scraping complexities and access web data with ease using Python scripts Python Web Scraping Cookbook is a solution-focused book that will teach you techniques to develop high-performance scrapers and deal with crawlers, sitemaps, forms automation, Ajax-based sites, caches, and more.You'll explore a number of real-world scenarios...
Packt Publishing, 2017. — 521 p. Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance,...
Packt Publishing, 2019. — 602 p. — ISBN: 978-1-78980-298-6. Code files only! Explore modern game development and programming techniques to build games using Python and its popular libraries such as Pygame and PyOpenGL A fun and interactive way to get started with the Python language and its libraries is by getting hands-on with game development. Learning Python by Building...
Packt Publishing – 2011, 336 pages.
ISBN 9781849512923.
Panda3D is a free and open source game engine. It has been used successfully by hobbyists as well as big studios to create games ranging from quick prototypes to full-scale commercial MMOs. Panda3D makes it easy to use models, textures, and sounds to create impressive interactive experiences. With this book, you too will...
Apress, 2007. — 316 p. — (Expert's Voice). — ISBN13: 978-1590598726. Code files only! Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you’ve yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you’ve been spending a...
Mercury Learning & Information, 2019. — 320 p. — ISBN: 978-1-683921-80-6. Code files only! This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and...
2nd edition. — Mercury Learning & Information, 2021. — 593 p. — ISBN 978-1-683926-24-5. Code Files Only! This book is an introduction to programming concepts that uses Python 3 as the target language. It covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc. Many examples are based on video games...
Wiley Publishing, Inc., 2010. — 624 p. — ISBN: 978-0-470-41463-7. Code files only! Beginning Python: Using Python 2.6 and Python 3.1 introduces this open source, portable, interpreted, object-oriented programming language that combines remarkable power with clear syntax. This book enables you to quickly create robust, reliable, and reusable Python applications by teaching the...
Packt Publishing, 2018. — 420 p. — ISBN: 1789138728, ASIN B07JY76FX5. Reactive programming is central to many concurrent systems, but it's famous for its steep learning curve, which makes most developers feel like they're hitting a wall. With this book, you will get to grips with reactive programming by steadily exploring various concepts This hands-on guide gets you started...
Packt Publishing, 2019. — 226 p. — ISBN: 978-1789534207, 1789534208. Explore a diverse set of meta-learning algorithms and techniques to enable human-like cognition for your machine learning models using various Python frameworks Key Features Understand the foundations of meta learning algorithms Explore practical examples to explore various one-shot learning algorithms with...
М.: Вильямс, 2017. — 573 с. Если вам когда-либо приходилось тратить часы на переименование файлов или обновление сотен ячеек электронных таблиц, то вы знаете, что такое рутинная работа. А что если поручить компьютеру выполнять такую работу вместо вас? Книга научит вас использовать Python для написания программ, способных в считанные минуты сделать то, на что раньше у вас...
2-е изд.: Пер. с англ. — СПб.: ООО “Диалектика”, 2021. — 672 с. В переработанном втором издании книги вы узнаете, как использовать Python для написания программ, освоите основы Python и исследуете стандартную библиотеку модулей, позволяющих решать самые разнообразные задачи. Во второе издание книги включена новая глава, посвященная проверке вводимых данных. Также рассмотрены...
2-е изд. — Пер.с англ. канд. хим. наук. А.Г. Гузикевича, канд. техн, наук И.В. Красикова, под. ред. В.Р. Гинзбурга. — СПб.: Диалектика, 2021. — 672 с.: ил. — ISBN 978-5-907365-55-1. В переработанном втором издании книги вы узнаете, как использовать Python для написания программ, освоите основы Python и исследуете стандартную библиотеку модулей, позволяющих решать самые...
Apress, 2022г. — 185 стр. — ISBN: 978-1-4842-8715-6 Язык: Русский Данная книга представляет собой иллюстрированное пошаговое руководство по изучению основ программирования на языке Python с примерами и лабораторными работами. Книга начинается с обучения установке и настройке среды Python. В следующих нескольких главах рассматриваются основы Python, такие как синтаксис языка...
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